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Teaching and Learning with AI Conference
Friday June 12, 2026 9:40am - 10:10am EDT
This session presents an AI-enhanced cultural training game design project. Grounded in constructivism and AI-as-co-intelligence approach, it offers a tangible pedagogical framework that can be integrated across disciplines by guiding students through: (1) critical engagement with course content, (2) AI literacy, and (3) metacognitive reflection. The project is designed and assessed so AI functions as a thinking partner rather than a shortcut, keeping students accountable for reasoning, intellectual ownership, and ethical use. Participants will leave with clear guidance for applying the AI-as-co-intelligence framework, practical strategies for scaffolding the assignment, and approaches to using instructor feedback to cultivate an ethical, responsible AI mindset in students.
Speakers
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Gamze Yilmaz

University of Massachusetts Boston
Friday June 12, 2026 9:40am - 10:10am EDT
Lafayette 1

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